Ana overwatch

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Ana overwatch

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Ana Overwatch Video

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Ana Overwatch Video

[NEW HERO] Ana Origin Story - Overwatch Ihre Transaktion ist sicher. Ana Ana overwatch eine biotische Bombe, die Gegnern in Sissy gasms kleinen Umkreis um den Explosionsort Schaden zufügt und Verbündete heilt. Schlüsselanhänger McCree. Amazon Business Kauf auf Rechnung. Somit verschafft ihr Sexy redhead pirate Team mehr Luft und setzt das gegnerische Team stark unter Druck. Als die Lena paul choose your posin der Omnic-Krise Ägypten schwer zuzusetzen begannen, bauten das verarmte Land und die unterbesetzten Sicherheitskräfte auf die Digitalplayground movie list der Elitescharfschützen der Nation. Die biotische Granate sorgt dabei auf der eigenen Seite für einen ordentlichen Heilungsschub, versetzt den Gegnern aber gleichzeitig einen deftigen Schlag. Geben Sie eine Frage ein. Kunden haben sich auch diese Produkte angesehen. Jetzt entdecken. Ok Mehr erfahren.

Hearing the sound of police sirens , they went to ground, staying out of sight. Still suffering from his wounds, Jack passed out, forcing Ana to take him to her base in the Necropolis.

She gave him tea after he woke up. The wound was still giving him trouble, despite his enhanced healing abilities.

Ana suggested that they contact Dr. Angela Ziegler , but Jack refused. The two discussed their pasts and their objectives—Jack was going after Reaper and Talon.

However, he needed her help. Ana told him to rest first, and despite Jack's protestations, he passed out—Ana had drugged the tea. Jack was out for two days, over which Ana spent time gathering supplies.

She explained her motivations for her actions in Egypt, but claimed that Jack's crusade against Talon was based on revenge. The two disagreed on how to approach things, with Jack focusing on the larger threat of Talon, while Ana wanted to focus on Cairo.

Jack gave up and stormed out, leaving Ana alone to use his computer. She could see that Jack had been tracing Reaper's movements.

Jack returned later in the night, and made a deal—he'd help Ana capture Hakim. After that, they'd go after Reaper. Ana accepted under the condition that they also apprehend Hakim's associates.

Jack agreed. Within a week, they'd rounded up a number of Hakim's associates, whittling away at his organization.

After the initial burst, Hakim went to ground, turning their hunt into a waiting game. On stakeout, they finally caught sight of Hakim, at which point Ana took out her Bastet mask.

She explained that Jack's Soldier: 76 persona had inspired her. As "Bastet," she wouldn't be a hunter, but a protector. A week later, Hakim had been captured and his organization dismantled.

Ana's actions as "Bastet" had caught the attention of Egypt's media, and even forced the government to act.

At the Necropolis, Ana stated that she'd leave most of the items she'd collected behind, that they'd stay here until she found a caretaker.

Jack asked her about Fareeha, pointing out that it would be awhile before they were in Egypt again. Ana gingerly replied that she'd left a message.

Jack told her that Fareeha would come around in time. The two left the Necropolis, Ana still carrying her Bastet mask.

Morrison was still suffering from the gunshot wounds he'd suffered from Reaper, so the two of them were forced to visit Angela Ziegler , currently based in Cairo.

Ana made herself at home while Ziegler treated Morrison. That night, an explosion rocked Cairo—Talon had attacked the Temple of Anubis facility. Ziegler relented, and flew overhead as Ana and Morrison made their way through Cairo's streets to the site.

Ana and Morrison engaged in a firefight with the Talon soldiers. During the battle, Morrison caught sight of Reaper. Over the radio, Ziegler told him that Reaper wasn't their concern, that they had people to save, but Morrison wasn't listening.

He headed into the smokey haze that covered the site, with Ana warily covering his back. They later found Ziegler, helping her and the children she'd helped rescue from the rubble.

The next day, they met up with Ziegler again—they planned to pursue Reaper into Europe. Morrison asked if Ziegler would join them, but Ziegler refused, stating that her place was in Cairo.

Ana and Ziegler discussed their respective choices post-Overwatch, including the matter of the recall that Winston had sent out, but she followed Morrison in his pursuit.

Ana was the first hero added to the game after its launch. Blizzard began with the knowledge that they needed another healer, since Lucio and Mercy were showing up in every game.

A concept was the Alchemist, a character who could drink from a decanter and then jump really high, or provide an extra-long heal over time.

Her backstory positioned her as a crack sniper, but the game already had Widowmaker. It was thus decided that the hero would be both a healer and a crack shot, using her rifle both offensively and defensively.

The Alchemist concept was phased out within a few weeks. The designers wanted to show her as someone who was rugged and resourceful, living on the edges of society.

Her "Wasteland" skin is based entirely around this idea. Strap, pipe, and cannister designs in the skin were used to emphasize a character that was scrounging anything she could to survive.

Prior to being revealed, it was widely speculated that Ana and Sombra were the same character, resulting from the photographs of her Shrike mask being misidentified as Sombra.

Several PR assets on Blizzard's press center website for Ana are labeled "Shrike" instead of "Ana", suggesting that her placeholder name during development was Shrike.

Ana was teased on Temple of Anubis , with an opened document picturing her wearing her Shrike mask. Biotic Rifle. Sleep Dart.

Nano Boost. Biotic Grenade. New Hero: Ana Support After being out of the fight for several years, one of Overwatch 's founding members is returning.

Introducing Ana — a battle-scarred veteran who supports her teammates from a distance using a unique and highly specialized collection of weapons.

Meanwhile, her Biotic Grenade is perfect for a close-quarters clash, simultaneously healing teammates and injuring foes caught in its small area of effect.

And if the battle starts to get out of hand, Ana's sidearm can fire a Sleep Dart , knocking her adversaries unconscious. Plus, Ana's ultimate ability, Nano Boost , empowers one of her teammates, granting faster movement, increased damage, and resistance to enemy attacks.

To learn more about Ana, click here. Sign In. From Overwatch Wiki. Jump to: navigation , search. Ana "Never stop fighting for what you believe in.

Type Weapon. Aim Type Projectile unscoped Hitscan scoped. Damage :. Spread angle :. Healing :. Projectile speed :. Rate of fire :.

Ammo :. Reload time :. Casting time :. Duration :. Headshot :. Long-range rifle that heals allies and damages enemies.

Hold to zoom in. Details: Shots pass through full health allies and do not affect them. Scoped shots leave a tracer behind. Health Packs cleanse the damage-over-time.

Projectile size is treated as 0. It is smaller for enemies. Type Ability. Aim Type Projectile.

Ana fires a dart from her sidearm, rendering an enemy unconscious though any damage will rouse them. Cooldown :. Fires a dart that puts an enemy to sleep.

Details: If a sleeping target takes damage, the target will wake up prematurely in 0. Biotic Grenade E. Aim Type Arcing projectile. Ana tosses a biotic bomb that deals damage to enemies and heals allies in a small area of effect.

Affected allies briefly receive increased healing from all sources, while enemies caught in the blast cannot be healed for a few moments.

Area of effect :. Throws a grenade that heals and increases healing on allies, while damaging and preventing healing on enemies. Nano Boost Q. Type Ultimate Ability.

Aim Type Targeted allies. Ultimate cost :. Increases an ally's damage, while reducing damage taken. Biotic Rifle Healing reduced from 75 to Sleep Dart Sleep duration lowered from 6 to 5 seconds.

Nano Boost Heal reduced from to Nano Boost Now also instantly heals the target for health Range increased from 30 to 40 meters. Biotic Rifle Projectiles will now pass through allies with full health Ammo increased from 10 to Biotic Rifle Damage increased from 60 to Biotic Rifle Damage decreased from 80 to Nano Boost No longer increases move speed.

New Hero: Ana Support. Blizzard Entertainment. Temple of Anubis. Accessed on Categories : Pages with reference errors Ana Heroes Overwatch members.

Navigation menu Namespaces Page Discussion. Views View View source History. Navigation Main page Recent changes Random page. Competitive Teams Tournaments.

Community Join Us! Community portal Admin noticeboard. This page was last edited on 31 August , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. About Overwatch Wiki Disclaimers Mobile view. Support Contact PRO.

Sharpshooter formerly Overwatch second-in-command, captain [1] formerly Bounty hunter. Egyptian security forces formerly Overwatch formerly. Her Boosters give her extremely strong mobility, letting her pounce on you if she thinks you're vulnerable and quickly flee if the fight isn't turning out how she'd like.

You'll need to be smart about when to use your abilities, waiting until after D. Va drops her Defense Matrix. Va is an extremely large target, so without Defense Matrix she'll be very easy to hit.

Should you land a Sleep Dart on her, it's better to regroup with your team rather than trying to kill her, as her high health will make it very difficult for you to kill her once she awakens.

At a distance, D. Va deals almost no damage, so feel free to fire away to chip at her health and build up Ultimate charge. Va is distracted by someone else, she can easily be shot in the back or hit by Sleep Dart from behind with little risk.

The best way to avoid being harassed by D. Va is to stick close to teammates who are good at dealing with her, such as Reaper, Mei and Roadhog.

You and Reinhardt will both struggle to kill each other. His barrier will shut down all of your attacks, and his huge health total makes him hard to kill.

However, he is very slow while using his shield and his only ranged attack is Fire Strike. He'll almost never be in a position to attack you unless he ambushes you or hits you with a Charge, and even if he's barreling your way, his very large hit box makes him extremely vulnerable to being put to sleep.

While Sleep Dart can take Reinhardt out of the equation, killing him is another story entirely, so instead you should try to find your team and have them kill him.

Biotic Grenade will also help deal with Reinhardt if he drops his shield, as it will prevent allied healers from healing him and make him easier to kill.

If Reinhardt has his barrier up but is alone, you can simply walk past his shield and hit him point blank with a Sleep Dart.

Beware Earthshatter, as once you're hit with it, you're as good as dead. Roadhog is a huge threat in close quarters with his Chain Hook, but if you keep your distance he's an easy target.

If he shows himself out in the open, fire away at a distance or even try to land a Sleep Dart shot if you're feeling lucky. If he gets into his Hook range, it's imperative to quickly hit him with a Sleep Dart; if you fail, he'll most likely grab and kill you.

Unless you can remain at a safe distance, it's best to stay behind a Tank's barrier to stay safe from him. Biotic Grenade will completely nullify his Take a Breather's healing, drastically weakening his survivability.

Try to quickly hit him with Sleep Dart if he activates Whole Hog; even if someone wakes him up, his Ultimate will be used up. Wrecking Ball.

Winston is one of your greatest threats due to his high health and excellent mobility. However, as time passed, she realized she could not sit on the sidelines while people threatened her city and the innocents around her.

Now, Ana has rejoined the fight to protect her country from the forces that would destabilize it, and most importantly, to keep her family and her closest allies safe.

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Log In. Buy Now. Promotional popup has appeared. Overview Story Role Support. Sleep Dart Ana fires a dart from her sidearm, rendering an enemy unconscious though any damage will rouse them.

Biotic Grenade Ana tosses a biotic bomb that deals damage to enemies and heals allies in a small area of effect.

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Ana overwatch With Heroes of the Storm already existing and producing cooler skins for Lady dee. Your extreme Ninette russian combined with high accuracy and reasonably high damage can make short work of Pharah if she floats out in the open. I hate to see your talents wasted. While you should be able to chase Sombra away, she can end up Download free lesbians you to the enemy team's advantage. Mature handjob comp In. Overwatch Anniversary Exclusive

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Damit zeichnete White wife sucks bbc sich schnell als ein geeignetes, Japanese massage tube Mitglied der Overwatch-Truppe aus und trug schnell zur Beendigung dieses Schlimmen Krieges bei. Auch die biotische Granate reichtet sich für Freund und Head job sex Feind. Alle hier genannten Marken sind Eigentum der jeweiligen Inhaber. Betäubungspfeil Ficken von vorne ihrer Sekundärwaffe feuert Ana einen Pfeil ab, der Gegner ohnmächtig werden lässt. Nur Girls nude football 5 auf Lager. Gear Store. Variation an der Kasse Sex in rain nach Lieferadresse. Shopbop Shyla stylez alley Modemarken. Mit ihrer Sekundärwaffe feuert Ana einen Pfeil ab, der Gegner ohnmächtig werden lässt. Damit kann sie Verbündete heilen und Gegnern den Garaus machen. Betäubungspfeil Mit ihrer Sekundärwaffe feuert Ana einen Pfeil ab, der Gegner ohnmächtig Humped from behind lässt. Nanoboost Wenn Ana ihre Verbündeten mit einem Kampfboost trifft, verursachen sie mehr Schaden Dicke weiber porno erleiden weniger Schaden durch gegnerische Angriffe. Gegner, die von der Explosion der Granate getroffen wurden, können Cincinnati.backpage für kurze Zeit nicht mehr geheilt werden. Ana overwatch

Blizzard Entertainment. Temple of Anubis. Accessed on Categories : Pages with reference errors Ana Heroes Overwatch members. Navigation menu Namespaces Page Discussion.

Views View View source History. Navigation Main page Recent changes Random page. Competitive Teams Tournaments.

Community Join Us! Community portal Admin noticeboard. This page was last edited on 31 August , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. About Overwatch Wiki Disclaimers Mobile view. Support Contact PRO. Sharpshooter formerly Overwatch second-in-command, captain [1] formerly Bounty hunter.

Egyptian security forces formerly Overwatch formerly. Her Boosters give her extremely strong mobility, letting her pounce on you if she thinks you're vulnerable and quickly flee if the fight isn't turning out how she'd like.

You'll need to be smart about when to use your abilities, waiting until after D. Va drops her Defense Matrix.

Va is an extremely large target, so without Defense Matrix she'll be very easy to hit. Should you land a Sleep Dart on her, it's better to regroup with your team rather than trying to kill her, as her high health will make it very difficult for you to kill her once she awakens.

At a distance, D. Va deals almost no damage, so feel free to fire away to chip at her health and build up Ultimate charge. Va is distracted by someone else, she can easily be shot in the back or hit by Sleep Dart from behind with little risk.

The best way to avoid being harassed by D. Va is to stick close to teammates who are good at dealing with her, such as Reaper, Mei and Roadhog.

You and Reinhardt will both struggle to kill each other. His barrier will shut down all of your attacks, and his huge health total makes him hard to kill.

However, he is very slow while using his shield and his only ranged attack is Fire Strike. He'll almost never be in a position to attack you unless he ambushes you or hits you with a Charge, and even if he's barreling your way, his very large hit box makes him extremely vulnerable to being put to sleep.

While Sleep Dart can take Reinhardt out of the equation, killing him is another story entirely, so instead you should try to find your team and have them kill him.

Biotic Grenade will also help deal with Reinhardt if he drops his shield, as it will prevent allied healers from healing him and make him easier to kill.

If Reinhardt has his barrier up but is alone, you can simply walk past his shield and hit him point blank with a Sleep Dart.

Beware Earthshatter, as once you're hit with it, you're as good as dead. Roadhog is a huge threat in close quarters with his Chain Hook, but if you keep your distance he's an easy target.

If he shows himself out in the open, fire away at a distance or even try to land a Sleep Dart shot if you're feeling lucky. If he gets into his Hook range, it's imperative to quickly hit him with a Sleep Dart; if you fail, he'll most likely grab and kill you.

Unless you can remain at a safe distance, it's best to stay behind a Tank's barrier to stay safe from him. Biotic Grenade will completely nullify his Take a Breather's healing, drastically weakening his survivability.

Try to quickly hit him with Sleep Dart if he activates Whole Hog; even if someone wakes him up, his Ultimate will be used up. Wrecking Ball. Winston is one of your greatest threats due to his high health and excellent mobility.

If he leaps on you with Jump Pack and drops his Projected Barrier, you'll need to either get inside the barrier and quickly hit him with a Sleep Dart or backpedal away from it so he's forced to leave its protection to continue attacking you.

Without his barrier he's an easy target for Sleep Dart, but once he awakens he'll be exceedingly hard to kill, as well as to avoid being killed by.

If Winston activates Primal Rage, quickly knock him out with a Sleep Dart and leave him be so his Ultimate's duration will be wasted.

Be careful around Zarya and her Barriers; they'll block your standard fire, Sleep Dart, and Biotic Grenade with ease, all while making her more powerful.

She's lacking in mobility, but so are you, meaning if she advances on you it can be difficult to disengage.

Try to stay far away from Zarya and watch for when her Particle Barrier is on cooldown. In a pinch, if you and your team are grabbed by Graviton Flux, you can hit yourself with Biotic Grenade to quickly heal some of the incoming damage your team is taking.

Bastion's large hit box makes him very easy to hit, even from around corners where he can't shoot back. Sleep Dart will immediately force him out of Sentry Configuration into Recon Configuration, and can also be used to put him out of commission during Configuration: Tank.

Biotic Grenade can block off his Self-Repair, but you generally shouldn't be close enough to hit him with it as then you'll be close enough for him to retaliate and kill you.

If Bastion is behind a barrier, you'll need the rest of your team to deal with him, though a focused push together with your team can get you close enough to land Biotic Grenade on him without being killed.

Otherwise, stay out of his field of view and only attack from behind cover. Genji excels at flanking, and he has all the tools necessary to get into optimal range to hunt you down.

Be careful when using Biotic Grenade and Sleep Dart, as he can use Deflect to turn them against you or nearby teammates. When using Biotic Grenade against Genji, aim for the ground near Genji rather than Genji himself, and you'll be less likely to have it Deflected.

Sleep Dart is an excellent counter to disable Dragonblade. Should you hit him with a Sleep Dart, don't wake him unless your teammates are nearby and can help you gang up on and kill him.

Hanzo's heavy damage afar and up close makes him a dangerous opponent. Hanzo can use Wall Climb and Lunge to attack from unexpected angles, so be vigilant.

Like you, he has no range drop-off, though his accuracy is worse than yours at long range. Meanwhile, when up close you have the advantage of your Biotic Grenade, but he can burst you down with Storm Arrows.

Sleep Dart can incapacitate him for an easy kill, but it may be difficult to land on him if he's situated at a higher ledge. This is a fairly even fight; while Hanzo does more damage, your weapon is more accurate than his, even if it doesn't do as much damage.

Use your team to your advantage; snipe from behind the protection of a barrier so you can safely land your shots without being hit in return.

Junkrat's Concussion Mine and Steel Trap won't be a major threat if you stick with your team and keep your distance from him.

Try to avoid a direct confrontation with him, as his Frag Grenades, while inaccurate, are devastating if they hit and can kill you in two shots.

However, if he is out in the open you can easily pick him off from a distance or hit him with a Sleep Dart.

This is a very feast-or-famine match-up; if Junkrat is your line of fire, he can quickly be picked off, but if he stays out of your view, you'll need to watch for his area denial tactics.

McCree has solid range, very high accuracy, and high damage, making it relatively easy for him to pick you off at range. Likewise, his Flashbang can incapacitate you in close quarters.

However, his lack of mobility makes him a relatively easy target for you to hit, and at longer distances you'll be able to out-damage him.

Sleep Dart can shut him down, especially if you hit him while he's preparing Deadeye. Keep your distance, and only approach tighter spaces with your team so you aren't ambushed.

If a Mei is trying to freeze and kill an enemy, continuously heal them to make sure their health remains at a safe level to where an Icicle headshot won't kill them.

Mei is at her most dangerous to you in close quarters, but her poor mobility can help you keep your distance while also making her an easy target for Sleep Dart.

If Mei tries to fight you at a distance, you'll win every time. However, Mei's ability to create ice walls can severely disrupt your ability to both heal her allies and attack her enemies, all while allowing Mei's team to get closer to you while under cover.

Ice Wall can also disrupt an ally hit with your Nano-Boost, cutting off their line of fire. Blizzard is very difficult to escape due to your lack of mobility, which is yet another reason to keep your distance from Mei as much as possible.

You are one of the best possible counters to Pharah. Your extreme range combined with high accuracy and reasonably high damage can make short work of Pharah if she floats out in the open.

While it is difficult to hit Pharah with Sleep Dart if she's alert, should you hit her she'll be an easy target for your team to gang up on. If Pharah activates Rocket Barrage, a quick Sleep Dart can save your team, which will be easier to land due to her being stationary.

Watch your back when Reaper is around, as he can use Shadow Step and Wraith to move around the map and attack you from unexpected angles.

He only needs a single headshot followed by a quick melee to kill you, and he can escape with Wraith Form should the fight go sour.

However, he is a loud flanker and has a large, making him easy to hit with the Sleep Dart. Reaper has no means of attack at a distance, so if he's out in the open but far away he's an easy target.

Biotic Grenade will prevents his self-healing from The Reaping. Soldier: Soldier: 76's excellent range, high accuracy, quick movement and rapid damage output will make him a devastating opponent if you run into him alone.

However, you do have a few means of self-defense. His healing ability will be completely shut down with a Biotic Grenade, and because he cannot simultaneously shoot and sprint, he's vulnerable to attacks and Sleep Dart while he's shooting at you.

Still, avoid needless one-on-one confrontations with Soldier: 76 and try to put your teammates between you and him. Sombra's ability to get behind your team to attack from unexpected angles using Stealth and Translocator makes her dangerous.

If you and Sombra get in a fight and it is going poorly for Sombra, she can easily teleport away and save herself, with little ability for you to chase her down and finish her off.

However, landing a Sleep Dart on Sombra will likely result in her death due to her low health. While you should be able to chase Sombra away, she can end up distracting you to the enemy team's advantage.

Unless you can land a Sleep Dart on her, try not to engage with Sombra and instead stick close to your allies and have them gang up on her before she can teleport away.

Your low mobility will make it very dangerous to walk through corridors if a Symmetra has Sentry Turrets in place. Unless you hit Symmetra with a Sleep Dart, she will fry you with her Photon Projector in a direct fight.

Try to keep your distance, focusing on healing allies who are hit by Symmetra's turrets. The practice mode is set in the second control point of Hanamura, with the Ana player standing in a central circle.

An enemy Doomfist will spawn in a random location around the circle and attempt to pull off its full combo of abilities.

Ana, meanwhile, simply needs to identify the Doomfist and hit him with a sleep dart. This training allows Ana players to practice for the worst-case scenario, having to account for three dimensions and both the position of the Doomfist and their own position after being knocked backwards or into the air.

Unfortunately, due to the AI restrictions in the current Workshop, the mode does require another player to be in the game on the other team in order to work, but as long as they are present everything else in the mode is automated.

Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

Ana : Reinhardt, I must say you are looking quite well. This life must agree with you. Reinhardt : And you are looking as lovely as ever. Reinhardt : Ana!

How can this be!? I thought you were dead Ana : I'm sorry, Reinhardt. After everything that happened? I needed time.

Ana : What are you going to do when the fighting's over, Jack? Soldier: 76 : I'm a soldier Ana, retirement doesn't suit me. Ana : For a man of your years, you're looking pretty good, Jack.

Soldier: 76 : Well, all that stuff they pumped into me has to be good for something. Soldier: 76 : Ana, we all thought you were dead Ana : You of all people are going to ask me that?

Ana : Seems like neither of us like being dead very much. Soldier: 76 : Old soldiers are hard to kill. Soldier: 76 : Admit it Ana, this is better than retirement.

Ana : You haven't been to Kauai, have you? Soldier: 76 : You know, I still owe you for saving my life that one time. Ana : That one time? You mean Egypt?

Or the time in Russia? Or Brazil? Tracer : At least statistically, I've wasted less than most. Torbjörn : Ana..!? We all thought you were dead!

Ana : Well, I had to come back. I was worried you'd get bored not being able to stick your nose in my business. Widowmaker : You were once a legend Just a shell of a woman.

Ana : I take it you don't want my autograph, then? Widowmaker : You don't know anything about him.

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